Foreign Function Interface API
As of Deno 1.13 and later, the FFI (foreign function interface) API allows users
to call libraries written in native languages that support the C ABIs (Rust,
C/C++, C#, Zig, Nim, Kotlin, etc) using Deno.dlopen.
Usage
Here's an example showing how to call a Rust function from Deno:
// add.rs
#[no_mangle]
pub extern "C" fn add(a: isize, b: isize) -> isize {
    a + b
}Compile it to a C dynamic library (libadd.so on Linux):
rustc --crate-type cdylib add.rsIn C you can write it as:
// add.c
int add(int a, int b) {
  return a + b;
}And compile it:
// unix
cc -c -o add.o add.c
cc -shared -W -o libadd.so add.o
// Windows
cl /LD add.c /link /EXPORT:libaddCalling the library from Deno:
// ffi.ts
// Determine library extension based on
// your OS.
let libSuffix = "";
switch (Deno.build.os) {
  case "windows":
    libSuffix = "dll";
    break;
  case "darwin":
    libSuffix = "dylib";
    break;
  case "linux":
    libSuffix = "so";
    break;
}
const libName = `./libadd.${libSuffix}`;
// Open library and define exported symbols
const dylib = Deno.dlopen(libName, {
  "add": { parameters: ["isize", "isize"], result: "isize" },
});
// Call the symbol `add`
const result = dylib.symbols.add(35, 34); // 69
console.log(`Result from external addition of 35 and 34: ${result}`);Run with --allow-ffi and --unstable flag:
deno run --allow-ffi --unstable ffi.tsNon-blocking FFI
There are many use cases where users might want to run CPU-bound FFI functions in the background without blocking other tasks on the main thread.
As of Deno 1.15, symbols can be marked nonblocking in Deno.dlopen. These
function calls will run on a dedicated blocking thread and will return a
Promise resolving to the desired result.
Example of executing expensive FFI calls with Deno:
// sleep.c
#ifdef _WIN32
#include <Windows.h>
#else
#include <time.h>
#endif
int sleep(unsigned int ms) {
  #ifdef _WIN32
  Sleep(ms);
  #else
  struct timespec ts;
  ts.tv_sec = ms / 1000;
  ts.tv_nsec = (ms % 1000) * 1000000;
  nanosleep(&ts, NULL);
  #endif
}Calling it from Deno:
// nonblocking_ffi.ts
const library = Deno.dlopen("./sleep.so", {
  sleep: {
    parameters: ["usize"],
    result: "void",
    nonblocking: true,
  },
});
library.symbols.sleep(500).then(() => console.log("After"));
console.log("Before");Result:
$ deno run --allow-ffi --unstable unblocking_ffi.ts
Before
AfterSupported types
Here's a list of types supported currently by the Deno FFI API.
| FFI Type | C | Rust | 
|---|---|---|
i8 | 
char / signed char | 
i8 | 
u8 | 
unsigned char | 
u8 | 
i16 | 
short int | 
i16 | 
u16 | 
unsigned short int | 
u16 | 
i32 | 
int / signed int | 
i32 | 
u32 | 
unsigned int | 
u32 | 
i64 | 
long long int | 
i64 | 
u64 | 
unsigned long long int | 
u64 | 
usize | 
size_t | 
usize | 
f32 | 
float | 
f32 | 
f64 | 
double | 
f64 | 
void | 
void | 
() | 
pointer[1] | 
const uint8_t * | 
*const u8 | 
- [1] 
pointertype accepts both Typed Arrays andDeno.UnsafePointeras parameter, while it always returns the latter when used as result type. 
deno_bindgen
deno_bindgen is an external tool
to simplify glue code generation of Deno FFI libraries written in Rust.
It is similar to wasm-bindgen in
the Rust WASM ecosystem.
Here's an example showing its usage:
// mul.rs
use deno_bindgen::deno_bindgen;
#[deno_bindgen]
struct Input {
  a: i32,
  b: i32,
}
#[deno_bindgen]
fn mul(input: Input) -> i32 {
  input.a * input.b
}Run deno_bindgen to generate bindings. You can now directly import them into
Deno:
// mul.ts
import { mul } from "./bindings/bindings.ts";
mul({ a: 10, b: 2 }); // 20Any issues related to deno_bindgen should be reported at
https://github.com/littledivy/deno_bindgen/issues